This semester's game jam was so awesome that this post probably won't be able to do it justice. The theme for this game jam was flowers, and so everyone had to make a game that tied to the theme in some way within 42 hours. There were around 16 participants and about four non-participants. Fortunately, there was a healthy number of both frequent participants and newcomers, and they divided themselves into five teams.
Showing posts with label photos. Show all posts
Showing posts with label photos. Show all posts
Wednesday, April 9, 2014
Sunday, December 8, 2013
Photos and Stories from the Fall 2013 Game Jam
This semester's game jam was pretty awesome! We had 13 participants, and we made four games in 48 hours. Most of the returning participants agree that this game jam was a lot more fun than last semester's, and we were able to make four games in 48 hours.
Friday, October 11, 2013
10/11/2013 - Photos from the Game Night!
It's likely that this may have been our best game night yet. Here are some interesting facts:
- There were around 37 people at our peak.
- There were about a dozen of us who stayed after midnight, and we finally left at around 2am.
- We ordered Jimmy Johns for food, which was the second time in our club's history when we ordered something other than pizza for food. It was expensive, but it was worth it!
- When we ran out of food, we ended up ordering pizza anyway.
Thursday, September 19, 2013
9/16/2013 - How to Manage a Game Project, and Getting Started with your First Project
We started the meeting with Livio's talk, called "How to Manage a Game Project". It was basically a collection of practical tips and advice that the club had accumulated from working on game projects over the years. In the video recording, the talk starts at 4:04, and you can click here to download Livio's notes for the talk.
The second half of the meeting was Zuoming's talk, which was called "Actually Making a Game". There was a bit of overlap with the first talk because we didn't plan it well, but basically this talk focused more on the practical steps for starting your project. It begins at around 31:14 in the recording, and you can download either the PDF or the PPTX of the slides that he used.
Monday, September 16, 2013
Photos from the Game Night
The game night on Friday was pretty awesome. This post has all of the photos and videos that we took during the event.
Thursday, September 12, 2013
09/09/2013 - Intro to the Club and the Language of Game
We started our first meeting of the semester by introducing the club to new members, and then we had everyone introduce themselves. The second half of the meeting was dedicated to Dylan's talk called, "The Language of Game," which was basically about why game experiences are so meaningful to people and how certain design techniques can help take advantage of these reasons to make your game more successful.
We had 30 people show up to this meeting. Below is the full video recording, and some of the pictures that we took:
Wednesday, August 28, 2013
GameDev Club at the Fall Club Fair
On Tuesday, we shared a table with the IEEE club at the Fall Club Fair. This time, we had a new tent, which was paid for by Livio and Jonathan. As usual, we played video game music, collected emails for our mailing list, and informed people about the club. Most of the pictures that we took were taken at one time of the day, but we had several members show up throughout the day to help man our booth.
Monday, April 15, 2013
Photos from the Game Night on April 12th
This game night was pretty amazing, especially considering that we usually get our lowest turnout during this time of year. This post contains the photos that we took during the event.
Wednesday, March 13, 2013
Photos & Videos from the Game Jam
The game jam was amazing! This post contains all/most of the pictures and videos that we took during the game jam. You can find a playlist of all the videos on the club's YouTube channel.
Sunday, March 10, 2013
Tucson Festival of Books
Many of our members volunteered at this year's Festival of Books. The University of Arizona put together a large collection of tents called Science City on the east side of the festival, and both CS and SISTA had set up demonstrations and activities to help kids get more interested in studying computing.
Sunday, September 23, 2012
9/17/2012: Lots of News, Intro to Game Development
Here's the recording of last week's meeting. I'm still surprised we managed to spend half the meeting discussing all of the news and upcoming events that were going on. The second half of the meeting is Tyler's talk giving a brief introduction to game development, for those of us who haven't made a game yet:






