Monday, December 5, 2016

This week, we talked about bad games.  And when I say bad games, I mean good games, that are also bad.  They're good not in spite of being bad, but because they're bad.  They're so bad, they're good, but they're still bad, but that's what makes them good.  Got it?

Here, I'll just link you to the slides from Miranda and Vincente's enlightening talk on the psychology of bad games, and you can see for yourself.

But that's not all!  This week, we also had a talk from our officer intern Dani Jaramillo!  She talked about Fire Emblem: Awakening, and how it became the most popular Fire Emblem game of all time, saving the series from cancellation.  The slides are here!

Finally, a few important announcements:
  • It's not too late to sign up to go to GDC with us!  Just talk with our GDC trip planner, Joseph Corona.
  • We're having one last game night this semester on Friday, December 2nd!
  • In two weeks, on our last meeting of the semester, we'll be having a gift exchange!  Just bring a wrapped gift (under $15 please!) to participate.
See you next week!