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Thursday, July 26, 2012


Last April, a few of us started a game project with the goal of making a game for the Independent Games Festival. The project ran into several problems [which we discussed during this meeting], but one of the biggest problems was that we were prototyping at an insanely slow pace. This prototype stood out as one of the more exceptional ones, because it was completely playable and it was made rapidly over the course of a few days.

This prototype was designed and programmed by Zuoming Shi using GameMaker, and it features artwork by Amy Pribadi and Pooria Rashidi.

Click here to download the executable for Windows computers.

Click here to download the original GameMaker file. You will need the full version of GameMaker to run it, but you can access the program for free from the McClelland Park 102 Computer Lab (make sure you use the Mac side of the computers, not Windows).

Monday, July 9, 2012


This short platformer was built by Livio De La Cruz as a sample game for SISTA's Game Design Workshop. It was built using Stencyl, which is a relatively new but very well designed game-making tool.

The tile-based artwork of the game was drawn by members of the the web community Interguild.org.

Click here to play the game.
Click here to download the original Stencyl files. You will have to download Stencyl to use these files.